This entry briefly covers the beginning of unwrapping work that I did for my Puppet Master character.
So with the 3D work finished, I began the unwrapping process.
I applied a UV Checker texture to every piece of the Puppet Master, and began to sort out each piece's unwrap.
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| Not the texture looks wrapped due to no unwrapping done at this stage. |
This hasn't been difficult so far, and anything that I've come across that could be problematic has been resolved by looking at unwraps that I did for my work from the Journeyman project. Below shows a few examples of unwraps that I have done so far.
| Example unwrap for the PM's head. |
| Example unwrap for the PM's body. |
The next few entries will be covering 3D work produced for the NPC characters.

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